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GUERIN

Lea

  GNAK     

GACHA 2019

Game realized during the GACHA 2019 of Montpellier (2nd place).

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Genre: Arcade / Party Game

Targets: 18 - 25 years old

Number of players: 2

Device: Switch

Engine: Unity

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Pitch: Eat or be eaten!

 

The global theme was "Matriochka"

 

In addition to this, each team had to respect 5 more constraints, in our case :

- The game cannot use a linear progression structure in its level design.

- The game must use an accelerometer as input in the game.

- The game must be compatible with all colorblind players.

- The entire game must not have texts of any kind. This includes the main menu and credits.

- The game must feature at least one core system with physics components.

Tutorial

tutorial_little_black.gif
tutorial_teeth_black.gif

Gameplay

Team Members

Roland De Tomasi - Team Leader & Graphist (https://rolanddetomasi.wixsite.com/po...)

Luke Devillard - Graphist

Nicolas Zelvelder - Graphist (https://www.behance.net/nicolaszelc90a)

Fabien Salvalaggio - Graphist (https://www.artstation.com/fabien-s)

Ludovic Bonnet - Graphist

Augustin Courcoux - Sound Designer (https://courcouxaugustin.wixsite.com/...)

Léa Guerin - Game Designer

Ludovic Lucenet - Game Designer (https://malaso.itch.io/)

Jeremy Ossola - Game Designer (https://jeremyossolagd.itch.io/)

Elias Bennour - Developer (https://eliasbenur.itch.io/)

Grégoire Calonne - Developer

Romain Delbecq - Developer

Alexandre Magisson - Developer

Pierre Bailly - Developer (https://gogol25.itch.io/)

© 2019 by Guerin Lea. Proudly created with Wix.com

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